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qrth​-​phyl

by Rolando Simmons

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about

New soundtrack for qrth-phyl by Matt Verran.
Get the game here:
store.steampowered.com/app/451930/qrthphyl/

In qrth-phyl you will manoeuvre around, and within, three dimensional stages, leaving a persistent tail behind you that you must avoid. The stages are algorithmically generated and adapted according to how you play. Hidden in the game are documentary elements that chart the development and inception of Blockade/snake/worm videogames from 1976 to today.

Based on a prototype created in the deep south west of Cornwall circa 2004 it was (re)developed for PC and XBLIG between 2011-2013 and revised for Steam in 2018. Built by one person with custom tools, self generating code and a modified AY-3-8912 audio chip.

credits

released July 19, 2018

Music by Rolando Simmons
Built on original music and sounds by Matt Verran
AY-3-8912 chip samples by Matt Verran

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Rolando Simmons

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